Console📕 Console Library
🔷 Introduction
This script is an adaptation of the classic JavaScript console script. It provides a simple way to display data in a console-like table format for debugging purposes.
While there are many nice console/logger scripts out there, my personal goal was to achieve inline functionality and visual object (label, lines) logging .
🔷 How to Use
◼ 1. Import the Console library into your script:
import cryptolinx/Console/1
- or -
Instead of the library namespace, you can define a custom namespace as alias.
import cryptolinx/Console/1 as c
◼ 2. Create and init a new `` object.
The `init()` method is used to initialize the console object with default settings. It can be used to customize it.
// When using the `var` keyword in a declaration, the logs will act as ever-forwarding.
// Without `var`, the `console` variable will be redeclared every time `bar` is called.
// var console = Console.terminal.new(log_position=position.bottom_left, prefix = '> ', show_no = true)
- or -
If you has set up an alias before.
var console = c.terminal.new().init()
◼ 3. Logging
// inline ✨
array testArray = array.new(3, .0).log(console)
// basic
console.log(testArray)
// inline ✨
var testLabel = label.new(bar_index, close, 'Label Text').log(console)
// basic
console.log(testLabel)
// It is also possible to use `().` for literals ✨.
int a = 100
testCalc = (5 * 100).log(console) + a.log(console) // SUM: 600
console.
.empty()
.log('SUM' + WS + testCalc.tostring())
◼ 4. Visibility
Finally, we need to call the `show()` method to display the logged messages in the console.
console.show(true) // True by default. Simply turn it on or off