PINE LIBRARY
lib_statemachine

Library "lib_statemachine"
simple state machine that allows tracking a state an manipulating it with conditions
method step(this, before, after, condition)
will step the state of the state machine from one to the next in case of condition
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
before (int): (int) from state
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method step(this, after, condition)
will change the state of the state machine to the next in case of condition (not depending on previous state)
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method changed(this, within_bars)
will return true if the state of the state machine was changed in this iteration
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
within_bars (int)
Returns: true (bool) if the state of the statemachine changed
method reset(this, condition, min_occurrences)
will reset the state machine if a certain 'condition' appears 'min_occurrences' times
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
condition (bool): (bool) reset condition
min_occurrences (int): (int) min times 'condition' must appear for the reset to happen
Returns: true (bool) if the state of the statemachine changed
StateMachine
Fields:
state (series__integer)
neutral (series__integer)
enabled (series__bool)
reset_counter (series__integer)
simple state machine that allows tracking a state an manipulating it with conditions
method step(this, before, after, condition)
will step the state of the state machine from one to the next in case of condition
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
before (int): (int) from state
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method step(this, after, condition)
will change the state of the state machine to the next in case of condition (not depending on previous state)
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method changed(this, within_bars)
will return true if the state of the state machine was changed in this iteration
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
within_bars (int)
Returns: true (bool) if the state of the statemachine changed
method reset(this, condition, min_occurrences)
will reset the state machine if a certain 'condition' appears 'min_occurrences' times
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
condition (bool): (bool) reset condition
min_occurrences (int): (int) min times 'condition' must appear for the reset to happen
Returns: true (bool) if the state of the statemachine changed
StateMachine
Fields:
state (series__integer)
neutral (series__integer)
enabled (series__bool)
reset_counter (series__integer)
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Pine脚本库
秉承TradingView的精神,作者已将此Pine代码作为开源库发布,以便我们社区的其他Pine程序员可以重用它。向作者致敬!您可以私下或在其他开源出版物中使用此库,但在出版物中重用此代码须遵守网站规则。
免责声明
这些信息和出版物并非旨在提供,也不构成TradingView提供或认可的任何形式的财务、投资、交易或其他类型的建议或推荐。请阅读使用条款了解更多信息。